Game Developer – Oliver Stadie – Portfolio Software Engineer • Game Developer • Software Architect and Designer • Generalist Sun, 05 Feb 2017 20:57:12 +0000 en-US hourly 1 https://wordpress.org/?v=4.5.32 /wp-content/uploads/2016/06/cropped-favicon-3-32x32.png Game Developer – Oliver Stadie – Portfolio 32 32 Skills: Game Development /skills-game-development/ Fri, 08 Apr 2016 18:00:55 +0000 https://ostadie.wordpress.com/?p=216 My skills as a game developer in a list of buzzwords. Select one for Details. My Game Development Skills are based on my General IT Skills. Multiple Genres Social Integration In-Game Purchases Website Integration Broad Knowledge of Technologies and Methodologies fast learning and... Continue Reading →

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My skills as a game developer in a list of buzzwords. Select one for Details.

My Game Development Skills are based on my General IT Skills.

Multiple Genres

genres-01 genres-02 genres-04 Wikip3Dia genres-03 grenres-05
platformershooterspace-invaderego-3d

Game mechanics: platformereconomic simulation • shooter • point ‘n’ clickfirst person • arcade • real time • Appointment Gaming • turn based • Action • 2D • Isometric • 3D

Settings: nature • super heroes • cats & dogs • pirates • medieval • city

Social Integration

social-integration-01 social-integration-merged-buttons
invitefacebooktwitter

In-Game Purchases

ingame purchase cats thumb ingame purchase eden thumb ingame purchase eden 2 thumb
price-labelgoogle-analyticsdollar

Website Integration

web-integration-04 web-integration-02 web-integration-05
cartglobe-and-gearmobile

seamless integration of: websites • app stores • game menus • gameplay

Broad Knowledge of Technologies and Methodologies

fast learning and understanding of new technologies, due to broad knowledge of comparable technologies and conceptual understanding of the underlying methodologies

androidglobeunityconstruct2phaserjavacsharphtml5typescripteclipsevisual-studiodiagram

Platforms: Android, iOS, Web, Native

Game Engines: Unity • Construct 2 • Phaser • jMonkey • Panda • Own Game Engines

Programming Languages: Java • C# • html5 (HTML, JavaScript, CSS) • C++ • TypeScript • ActionScript • diverse scripting languages

Tools: Eclipse • Unity • MonoDevelop • Visual Studio • Construct 2 • Sublime • Notepad++ • Flash • Intel XDK • Cordova

Methodologies: Architectures • Designs • Software Organization • Workflows • Client-Server

Consulting & Gamification

Having a broad understanding of games and the culture around it, I can help you with planing new products. Which games make sense? How to integrate them into your product line? How to make viral games and get retention? What do customers want? What do they pay for?

Developing Game Editors and Engines

Beneath using standard Game Engines, I can develop custom engines and End-User-Editors.

playotope-04

References

  1. The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.

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Towel Defence – An Absurd Button Mashing Game /towel-defence/ Fri, 08 Apr 2016 10:43:58 +0000 https://ostadie.wordpress.com/?p=204 Absurd Button Mashing Game

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Towel Defence is an absurd button mashing game for mobile and browser. Play a guy with telekinetic superpowers and defeat an evil hydrant.

 

Features

Button Mashing Action Game • Urban Super Hero Setting • 8-Bit Retro-Style • Social Intergration (Facebook & Twitter) • High Scores • Web & Mobile • Free to play

Technologies

globe - Web Developmentandroidconstruct2html5facebooktwittergoogle analyticscordovagithub

Platforms: Web • Android • iOS

Game Engine: Construct 2

Languages & Libraries: html5 (html, javascript, css) • Facebook • Twitter • Google Analytics

Tools: Construct 2 • Intel XDK • Cordova • Notepad++ • Sublime • GitHub • Git

Team

Development: myself
Graphics: Christophe
Sound: rolemusic

Background

Towel Defence started out as a prototype at a Game Jam. After that it continued as a spare time project. The main goal was to have a finished game.

References

  1. The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.

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Forests of Eden – An Economic Simulation Browser Game /forests-of-eden/ Wed, 08 Apr 2015 17:07:41 +0000 https://ostadie.wordpress.com/?p=294 Forests of Eden is a game developed for Greenpeace Argentina and Playotope. Build your garden in an economic simulation gameplay and discover new plants and animals in a point-and-click adventure style. Features Economic Simulation and Point-and-Click Adventure Game • Nature, Jungle and Garden Setting •... Continue Reading →

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Forests of Eden is a game developed for Greenpeace Argentina and Playotope. Build your garden in an economic simulation gameplay and discover new plants and animals in a point-and-click adventure style.

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forest buy-crystals-greenpeace buy-crystals-neutral catalog collect-things herbs-in-garden robert-quest tina-quest wanto-topic

Features

Economic Simulation and Point-and-Click Adventure Game • Nature, Jungle and Garden Setting • Semi Realistic Comic Style • Social Integration (Facebook & Twitter) • High Scores • Achievements • Browser Game seamlessly integrated into Websites • Freemium Pricing Strategy • Virtual Currency • Shop • Own Game Engine

Technologies

globeflashjavahtml5facebooktwittergoogle-analyticseclipsesvn

Platform: Web • Facebook Games

Game Engines: Own Game Engine • Flash

Languages & Libraries: Java (Backend) • Web Technologies (HTML, CSS, JavaScript) • ActionScript • Facebook • Twitter • Google Analytics

Tools: Eclipse • SVN • TortoiseSVN • Custom Test Framework • Google App Engine

Team

Development: myself + 3 developers
Graphics: 3 artists

Background

The Playotope GmbH game studio created this game for Greenpeace Argentina. I worked for Playotope GmbH as a freelancing developer.

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Playotope – A Platform Game Maker for the Web /playotope-platform-game-maker/ Mon, 06 Apr 2015 17:33:31 +0000 https://ostadie.wordpress.com/?p=320 Playotope is an online Game Maker to build your own platform games and share them with your friends. Features Easy to use Game Editor • Platform Game (aka Jump ’n’ Run) • Different Settings: Pirates, Politics, X-Mas • Comic Style • Social Integration (Facebook & Twitter) • High Scores • Browser... Continue Reading →

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Playotope is an online Game Maker to build your own platform games and share them with your friends.

playotope-01 playotope-02 playotope-03 playotope-04 playotope-05 playotope-06 playotope-07

Features

Easy to use Game Editor • Platform Game (aka Jump ’n’ Run) • Different Settings: Pirates, Politics, X-Mas • Comic Style • Social Integration (Facebook & Twitter) • High Scores • Browser Game seamlessly integrated into Websites • Own Social Cosmos: Share Games, Comment on Games or Users, etc. • Own Game Engine

Technologies

globe - Web Developmentjavahtml5facebooktwittergoogle analyticseclipsesvngoogle app engine

Platforms: Web • Facebook Games

Game Engine: Own Game Engine

Languages & Libraries: Java (Backend & Frontend) • Web Technologies (HTML, CSS, JavaScript) • Facebook • Twitter • Google Analytics

Tools: Eclipse • SVN • TortoiseSVN • Custom Test Framework • Google App Engine

Team

Development: myself + 1 developers
Graphics: 1 artists

Background

This was the first Game of the Startup game studio Playotope GmbH. I worked for Playotope GmbH as a freelancing developer.

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Game Jams & Prototypes /game-jams-prototypes/ Tue, 08 Apr 2014 16:55:04 +0000 https://ostadie.wordpress.com/?p=287 On Game Jams and for testing or learning purposes I developed plenty of prototypes and mini games. Most of them only took a few hours to create. Games Each of these games deserves it’s own page and will get it sooner or... Continue Reading →

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On Game Jams and for testing or learning purposes I developed plenty of prototypes and mini games. Most of them only took a few hours to create.

Games

Each of these games deserves it’s own page and will get it sooner or later. For now here’s an overview of my prototypes and mini games.

ZapRat

teleport gameplay_edit game over
  • Play: 
  • With: me, Julia, Anastasia, Markus
  • Context: 8 hour mini game jam
  • Technology: Construct 2
  • About: Teleporting Rat + Cyborg Cats with Lasers. Read more here.

Direct & Conquer

Gameplay Main Menu Tutorial
  • Play:  (Use the mouse to play)
  • With: me, Birgit, Daniel, Alexander
  • Context: 8 hour mini game jam
  • Technology: Plain JS spaghetti code
  • About: Realtime Strategy/Tactics game in a medieval setting.

Viking Boat Simulator 2014

Main Menu Oh s**t rescue him before the Shark eats him.
  • Play:  (Use the ‘A’ and the ‘K’ buttons)
  • With: me, Huel, Roman
  • Context: 8 hour mini game jam
  • Technology: Panda.js
  • About: 2 player local multiplayer game. Rescue the castaway before the shark catches it.

Grannies vs. Zombie-Orge

 

Screenshot_1 Each player is a Grannie Players can log in via QR-Code or Link
  • Play:  (Click to hit the ogre with your granny – Server down, i.e. Single Player)
  • With: me, Simon, Mirco
  • Context: 8 hour mini game jam
  • Technology: Construct 2, HTML5 and python backend
  • About: MMO where hordes of grannies fight the cat throwing zombie ogre who trampled down their roses.

Alien Shield Brothers

 

You almost made it to the UFO! Tutorial Danger, protect your mate from the scorpions!
  • Play: 
  • With: me, Laura, Hector
  • Context: 8 hour mini game jam
  • Technology: TypeScript + html5 + Phaser
  • About: Local coop 2 player game

The Guy With The Green Towel

Button Mashing Game created on an 8 hour mini game jam with

attack hit Tutorial
  • Play: 
  • With: me, Sam, Stefano, Christophe
  • Context: 8 hour mini game jam
  • Technology: Construct 2 and html5
  • About: Button Mashing Game in an urban setting. This game was improved to the much cooler Towel Defence.

Further Prototypes and Minigames

Blubber Asteroids Minecraft Clone Reverse RPG Teddy Defender Wikip3Dia

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